Experience
www.andrewklein.net | andrew@andrewklein.net | Kirkland, WA
2 decades of professional experience as a 3D Artist, Technical Artist, Producer, and Educator currently focusing on Global External Development for AAA Games
Selected Work
Epic Games , --Remote-- (2024-Present)
Outsource Lead
- Fortnite
Monolith / Warner Bros Games , Kirkland WA (2019-2024)
Lead Artist, External Development
- Wonder Woman (Working Title / Unreleased)
- Untitled Cancelled Project (2019-2020)
Valkyrie Entertainment, Seattle WA (2018-2109)
Executive Producer -and- Art Manager
- God of War Ragnarok (2021)
- Aliens Fireteam (2021)
- Bloodlines 2: Vampire the Masquerade (2021)
- Valorant (2020)
- Maneater (2020)
- Legends of Runterra (2019)
- Ark: Survival Evolved DLC content (2019)
- Atlas: DLC Content (2019)
- Oculus Quest Homes (2019)
- Killing Floor 2 DLC Content (2019)
Microsoft, Redmond WA (2016-2018)
Lead 3D Artist
- 3D Projects for Windows Mixed Reality
- 3D For Everyone, Windows/Office/Next
Sledgehammer Games (Activision), Foster City CA (2013-2016)
Senior 3D Modeler & Tech Artist
- Call of Duty: World War II (2017)
- Call of Duty: AW DLC (2014/2015)
- Call of Duty: Advanced Warfare (2014)
Ex’pression College, Emeryville CA (2015)
Adjunct Faculty
2K Marin (Take Two Interactive), Novato CA (2012-2013)
Level Modeler
- The Bureau: XCOM Declassified DLC (2013)
- The Bureau: XCOM Declassified (2013)
Playviews, San Francisco CA (2012)
Art Director and 3D Artist
- My Pet Monsters on iOS and Android (2012)
The Art Institute of California, San Francisco (2005-2012)
Full Time Faculty (Game Art & Design and Media Arts & Animation)
Metaversatility (Sony Playstation), San Francisco CA (2009)
Environment/Character Modeler and Texture Artist
- Playstation HOME on PS3 live updates (2009)
Millions of Us (Sony Playstation), Sausalito CA (2008)
Environment Modeler and Texture Artist
- Playstation HOME on PS3 (2008)
Education
MFA, Computer Animation (June2012)
The Art Institute of California -- SF SanFrancisco CA
BFA, Painting + Digital Media(May 2004)
Carnegie-Mellon University Pittsburgh PA
Certifications
Zbrush Certified Instructor
(Pixologic/Maxon)
Maya Certified Instructor
(Autodesk ACI program)
Software
3D
Maya, Zbrush, Speedtree, Agisoft Metashape, Unreal, Unity, Radiant, LithEngine, Enlighten, Kent (HCAP)
Rendering
Arnold, Mental Ray, Marmoset,Keyshot
2D
Substance Painter, Substance Designer, Photoshop, Quixel Suite
Video
Premiere, After Effects
Project
Perforce, Shotgun, JIRA, Hansoft,VSO, SyncoSVN, Tortoise SVN, Transmit, Asana, MS Project, Test Track Pro, MSOffice, Coda